//
//  String.m
//  GLSprite
//
//  Created by Daniel Polak on 7/19/11.
//  Copyright 2011 __MyCompanyName__. All rights reserved.
//

#import "String.h"


@implementation String

- (void)SetString:(int)number {
	switch (number) {
		case 1:
		{
			//Setup the top string
			m_Position.y = 40;
			//m_uiTextureID = 
			break;
		}
		case 2:
		{
			//Setup the 2nd from the top string
			m_Position.y = 340;
			break;
		}
		case 3:
		{
			//Setup the 3rd from the top string
			m_Position.y = 640;
			break;
		}
		case 4:
		{
			//Setup the 4th from the top string
			m_Position.y = 940;
			break;
		}
		default:
			break;
	}
}

@end
